Rigging Category

Hair Tool for Maya

Simply create a variety of breads

( https://www.youtube.com/watch?v=llTbEyI2i2U )

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Pixar Guys’ Flesh Simulation

Their model maintains the fleshy appearance of the Neo-Hookean model, exhibits superior volume preservation, and is robust to extreme kinematic rotations and inversions

( https://vimeo.com/245424174 )

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Characters rig template

AutoRig Tool
& features.

( https://vimeo.com/235821277 )

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Procedural Rigging with Construction Kits

Quick demo of rigging modules :
Autorig, Tools…

( https://vimeo.com/232917909 )

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Showreel 2017

Rigging, Muscle systems, AutoRigging

( https://vimeo.com/215319700 )

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Behind the scenes

How this 100% realistic robin was created

( https://vimeo.com/212822645 )

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Walk & Run cycles

( https://vimeo.com/202205778 )

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Rigging Demo

on Maya

( https://vimeo.com/169092328 )

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Rig Demo

Full Rig Body & Facial, UI Tools

( https://vimeo.com/164806085 )

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Quadruped Autorig

Demonstration of their advanced autorig

( https://www.youtube.com/watch?v=3G9rjbnRNcA )

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Game Development Reel

Evolve Animations, Rigging : Monsters, Creatures & 1stPerson hunters

( https://vimeo.com/123062504 )

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Behind The Scenes

The Rigging by Sabine Heller

( https://vimeo.com/90634433 )

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Facial Rig Manager

for Maya & 3ds Max

( https://vimeo.com/96875900 )

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CGI Deformation Test

Shoulder skinning & deformation

( https://www.youtube.com/watch?v=yuiB1Rv75O8 )

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A skeleton, muscle fibers, fascia, fatty tissue, skin and hair are all combined to create a model that is anatomically plausible

( https://www.youtube.com/watch?v=C4KYk7LhSSw )

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Golum & others

Skin deformation

( https://www.youtube.com/watch?v=r45e5Xky35k )

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Judd Simantov

Judd Simantov, presents his work on Naughty Dog’s project, The Last of Us : blendshapes, muscle system, skeleton…

( https://www.youtube.com/watch?v=myZcUvU8YWc )

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VFX Breakdown

Custom simulation tools to create the muscle, skin, blood and hair systems for a chimpanzee.

( https://vimeo.com/87279126 )

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About me...


Principal Technical Animator
| Cinematic / Gameplay Animator
| Freelance

15+ years experience in video game industry
16 Games shipped including 5 AAA

2nd of January 1984

Nationality : French
French : Native Speaker
English : Full Professional

3dsMax, MotionBuilder, Maya, Motion Capture, Tools Scripting (Python, Maxscript, MEL, C#...) ...

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Feat.1, Maya

Skin To Proxys

Maya Tool

Python Scripting
Download link

3dsMax, Feat.2

LOD Viewer

3dsMax Tool

Python Scripting
Download link

Feat.3, MotionBuilder


MotionBuilder Tool

Python Scripting
Download link

Feat.6, MotionBuilder

inBeTween Machine

MotionBuilder Tool

Python Scripting
Download link

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