Step by Step Category

Orcs Must Die – Dance Animation

Progression

( https://vimeo.com/245947925 )

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Exercise

Different running cycles
and breakdown

( https://vimeo.com/156076080 )

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Comparison Reel

Comparison between different stages of the animation, video reference, 2D planning, blocking and final shot.

( https://vimeo.com/212462923 )

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Tutorial

Walk & Run cycles

( https://vimeo.com/202205778 )

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Progression Shot

Frank Abney’s animations on the movie

( https://vimeo.com/170820862 )

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Evolution Reel

Day by Day progression of a tango dance scene

( https://vimeo.com/43769992 )

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Comparison Reel from Jeff Gabor

All Steps from Reference, Storytelling Poses, Blocking to Final Animation.

( https://vimeo.com/81962062 )

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About me...

EDMOND Remi

Senior 3D Animator / Technical Animator
@Eidos-Montreal


12+ years experience in video game industry
__________
13 Games shipped including 3 AAA

2nd of January 1984

Nationality : French
French : Native Speaker
English : Full Professional

3dsMax, MotionBuilder, Maya, Motion Capture, Tools Scripting (Python, Maxscript, MEL, C#...) ...

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- Professional, - Video Games, Feat.1

Quantum Break


Action-Adventure / XboxOne

Done:
Some NPCs Ingame & Cinematics animations.
Motion Capture Editing

- Facial, Feat.2

Rooney – Facial Rig


Done:
Facial Rigging & Scripting

-- Personal, Feat.4

Rooney Animations


Done:
Facial Animations in Keyframing

- Professional, - Video Games, Feat.5

Kinect Rush : A Disney Pixar Adventure


Adventure-Action / Xbox360 Kinect

Done:
Character Cartoon Ingame Animation

Feat.6, MotionBuilder

inBeTween Machine


MotionBuilder Tool

Done:
Python Scripting
Download link

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