- Video Games Category

2021
Simple tool to convert All Skinned Mesh you have in selection into unskinned splitted proxys parented to their joints in Maya

Done:

Python scripting

Download link

See More »

2016
Client : Microsoft Studios

Action-Adventure / XboxOne

Done:

Some of the NPCs Ingame & Cinematics animations done.
Motion Capture Editing

See More »

2012
Client : Microsoft Studios

Adventure-Action / Xbox360 Kinect

Done:

Character Cartoon Ingame Animation

See More »

2010
Publisher : FreemantleMedia Enterprise

Karaoke / Xbox360 – PS3 – Wii

Done:

Lead Animator, MoCap Shoot
Character & RTCs Animation

See More »

2009
Publisher : Ubisoft

Party Game / Wii

Done:

Rigging & Cartoon Animation
Scripting 3dsmax tools

See More »

2008
Publisher : Sony SCEE

EyeToy Game / PS2

Done:

In-Game Animation

See More »

2008
Publisher : Atari (AAA Title)

Survival Horror / PS2 – PC – Wii

Done:

Real-Time Cinematics Animation,
in-game animation

See More »

2007
Publisher : Playlogic International

Survival Horror / PS2 – PC – Wii – PSP

Done:

FMVs Animation

See More »

About me...

EDMOND Remi

Lead Technical Animator
@CompulsionGames
| Cinematic / Gameplay Animator
| Freelance


17+ years experience in video game industry
__________
16 Games shipped including 5 AAA

2nd of January 1984

Nationality : French
French : Native Speaker
English : Full Professional

3dsMax, MotionBuilder, Maya, Motion Capture, Tools Scripting (Python, Maxscript, MEL, C#...) ...

  LinkedIn Mail Vimeo Facebook Youtube Twitter Instagram Artstation Sketchfab  
Download my Full Resume


USER LOGIN

Feat.1, Maya

Skin To Proxys


Maya Tool

Done:
Python Scripting
Download link

3dsMax, Feat.2

LOD Viewer


3dsMax Tool

Done:
Python Scripting
Download link

Feat.3, MotionBuilder

QuickPlotClear


MotionBuilder Tool

Done:
Python Scripting
Download link

Feat.6, MotionBuilder

inBeTween Machine


MotionBuilder Tool

Done:
Python Scripting
Download link

Featured Videos